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Games-Based Learning Framework

Games-Based Learning Framework

作     者:Antonio Garcia-Cabot Eva Garcia Roberto Barchino Luis de-Marcos Jose-Maria Gutierrez Jose-Antonio Gutierrez Jose-Javier Martinez Salvador Oton Jose-Ramon Hilera 

作者机构:Computer Science Department University of Alcala Alcala de Henares Madrid 28871 Spain 

出 版 物:《Computer Technology and Application》 (计算机技术与应用(英文版))

年 卷 期:2011年第2卷第11期

页      面:906-911页

学科分类:0711[理学-系统科学] 07[理学] 081104[工学-模式识别与智能系统] 08[工学] 0811[工学-控制科学与工程] 071102[理学-系统分析与集成] 081103[工学-系统工程] 081202[工学-计算机软件与理论] 0812[工学-计算机科学与技术(可授工学、理学学位)] 

主  题:Game-based learning mobile framework. 

摘      要:This work presents the authors' experience in the field of mobile technologies, from which several initiatives have emerged. As result of this, a games-based framework for learning has been developed in these last years. This framework is composed by a competition called Mobigame, which has as main aim to stimulate the participation of the students. By participating in this competition participants learn to develop for mobile devices. A game to practice Japanese is also presented in this article, which was presented in the above mentioned competition. This game has been developed for mobile phones or PDAs (Personal Digital Assistants) based on the JME (Java Mobile Edition) technology. Finally, another initiative is also presented: A free download platform of digital contents for mobile devices based on info-educational games.

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