Coevolution in combinatorial games is how players evolve their search strategy and evaluation function according to their opponents. evaluation function is used to measure the performance of non-final states which emb...
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Coevolution in combinatorial games is how players evolve their search strategy and evaluation function according to their opponents. evaluation function is used to measure the performance of non-final states which embodies major characteristics of a player. Using Five-in-a-Row as a platform, we study how player’s winning probability will change after she knows opponent’s evaluation function and thus changes search method and we scrutinize the relations between this change and the performance of evaluation functions. We create 45 evaluation functions to contest with each other and build an index called absolute winning probability based on computer simulation to mark the fitness of evaluation functions. We refine the phenomenon of"knowing more is less" and elaborate when "knowing more is less" and "knowing more is more" will happen in *** find that the superior one will win more after knowing the other and the inferior one is possible to lose more after knowing the other. An empirical transformation formula is given to transform absolute winning probability to evaluation function to explain the phenomenon of "knowing more is less" by theoretical game tree model.
With current development status of game theory and the research of automata theory,a kind of game automata system based on Moore automata is presented.A horn chess machine game system automata model is constructed,and...
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With current development status of game theory and the research of automata theory,a kind of game automata system based on Moore automata is presented.A horn chess machine game system automata model is constructed,and the game process of the horn chess game automata system is *** achieve the best way to play,a reasonable evaluation function and control function of monitor are given,and a game automata structure diagram of two players with monitor is ***,the horn chess automata systems have practical value to push forward automata systems widely used on computer game system.
With the rapid development of multiple technologies from the Internet to mobile phones and cameras, visual data is now widely available in huge amounts and great variety, bringing significant opportunities for novel p...
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With the rapid development of multiple technologies from the Internet to mobile phones and cameras, visual data is now widely available in huge amounts and great variety, bringing significant opportunities for novel processing of visual information as well as commercial applications.
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