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Design and Application of Computer Games Algorithm of Checke...

Design and Application of Computer Games Algorithm of Checkers

作     者:Jun Tao Gui Wu Xueliang Pan 

作者单位:School of Mathematics and Computer Science Jianghan University Department of Electrical & Computer Engineering Rowan University Educational Administration office Jianghan University Graduate School Jianghan University 

会议名称:《第32届中国控制与决策会议》

会议日期:2020年

学科分类:1305[艺术学-设计学(可授艺术学、工学学位)] 13[艺术学] 

关 键 词:Checkers Game Algorithm Depth Search Computer Games 

摘      要:In order to improve the progress of the computer games of checkers, a game system is designed based on the research of checkers of computer games. The paper provides the Min-Max search tree algorithm for serving to search the game tree. According to the Alpha-Beta pruning algorithm, the game system can get the valuation of the game tree depth and is designed the game model whose search depth can be pruned by this way. The game model solves the game formation, the valuation of the depth and the time-consuming search problem, which can achieve the search efficiency and performance. The experimental data and results show that the game search model is feasible, practical and effective finally.

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