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Block modeling and segmentally iterative ray tracing in comp...

Block modeling and segmentally iterative ray tracing in complex 3D media

作     者:Tao Xu~1,Guoming Xu~2,Ergen Gao~2,Yingchun Li~2,Xianyi Jiang~3,and Kaiyun Luo~3 1 Chinese Academy of Sciences,Institute of Geology and Geophysics,State Key Laboratory of Lithosphere Evolution,No.19,Beituchengxi Road,Chaoyang District,Beijing 100029,China. 2 University of Science and Technology of China,School of Earth and Space Sciences,no.96,Jinzhai Road, Anhui Province,Heifei 230026,China. 3 Bureau of Geophysical Prospecting,Geophysical Research Institute,CNPC,Zhuozhou,Hebei,China. 

会议名称:《中国科学院地质与地球物理研究所2006学术年会》

会议日期:2007年

学科分类:081801[工学-矿产普查与勘探] 081802[工学-地球探测与信息技术] 08[工学] 0818[工学-地质资源与地质工程] 

摘      要:We propose using a set of blocks to approximate geologically complex media that cannot be well described by layered *** between blocks are triangulated to prevent overlaps or gaps often produced by other techniques,such as B-splines,and to speed up the calculation of intersection points between a ray and block *** also use a smoothing algorithm to make the normal vector of each triangle continuous at the boundary,so that ray tracing can be performed with stability and *** on Fermat’s principle,we perturb an initial raypath between two points,generally obtained by shooting,with a segmentally iterative ray-tracing(SIRT) *** points on a ray are updated in sequence,instead of simultaneously,because the number of new intersection points may be increased or decreased during the iteration *** improve convergence speed,we update the intersection points by a first-order explicit formula instead of traditional iterative *** transmitted and reflected waves are *** tests demonstrate that the combination of block modeling and segmentally iterative ray tracing is effective in implementing kinematic two-point ray tracing in complex 3D media.

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