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Profile-dynamic based fictitious play

Profile-dynamic based fictitious play

作     者:Xiao ZHANG Daizhan CHENG Xiao ZHANG;Daizhan CHENG

作者机构:School of Control Science and EngineeringShandong University Academy of Mathematics and Systems ScienceChinese Academy of Sciences 

出 版 物:《Science China(Information Sciences)》 (中国科学:信息科学(英文版))

年 卷 期:2021年第64卷第6期

页      面:230-232页

核心收录:

学科分类:04[教育学] 0808[工学-电气工程] 0812[工学-计算机科学与技术(可授工学、理学学位)] 

基  金:supported by National Natural Science Foundation of China (Grant Nos. 61773371 61733018) 

主  题:Profile-dynamic based fictitious play profile 

摘      要:Dear editor,The fictitious play(FP) was initially proposed by Brown [1]in 1951 as a handy learning rule. The main idea of FP can be described as follows: In a game process, the player who adopts FP assumes that the others choose their strategies randomly and independently, according to a fixed distribution. Based on this assumption, the player tends to choose his or her own strategy empirically to counter the opponents and ultimately earn more benefits. Many distinguished studies have been springing up after the introduction of FP.

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