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ExquiMo: An Exquisite Corpse Tool for Collaborative 3D Shape Design

ExquiMo: An Exquisite Corpse Tool for Collaborative 3D Shape Design

作     者:Warunika Ranaweera Parmit Chilana Daniel Cohen-Or Hao Zhang 

作者机构:School of Computer Science Simon Fraser University Burnaby V5A 1S6 Canada Department of Computer Science Tel-Aviv University Tel Aviv 69978 Israel 

出 版 物:《Journal of Computer Science & Technology》 (计算机科学技术学报(英文版))

年 卷 期:2017年第32卷第6期

页      面:1138-1149页

核心收录:

学科分类:12[管理学] 1201[管理学-管理科学与工程(可授管理学、工学学位)] 0808[工学-电气工程] 08[工学] 0835[工学-软件工程] 0701[理学-数学] 0811[工学-控制科学与工程] 0812[工学-计算机科学与技术(可授工学、理学学位)] 

主  题:3D shape design human computer interaction collaborative creativity 

摘      要:We introduce ExquiMo, a collaborative modeling tool which enables novice users to work together to generate interesting, and even creative, 3D shapes. Inspired by an Exquisite Corpse gameplay, our tool allocates distinct parts of a shape to multiple players who model the assigned parts in a sequence. Our approach is motivated by the understanding that effective surprise leads to creative outcomes. Hence, to maintain the surprise factor of the output, we conceal the previously modeled parts from the most recent player. Part designs from individual players are fused together to produce an often unexpected and novel end result. We investigate the effectiveness of collaboration on the output designs by conducting a sequence of user studies to validate the hypotheses formed based on our research questions. Results of the user studies are supportive of our hypotheses that multi-user collaborative 3D modeling via ExquiMo tends to lead to more creative novice designs according to the commonly used criteria for creativity: novelty and surprise.

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