Research on the interaction design of somatosensory games——With the original game "Dream" in the center
Research on the interaction design of somatosensory games——With the original game "Dream" in the center作者机构:Sino-Korean School of Multimedia DesignShanghai University of Engineering Science Shanghai 201600 China
出 版 物:《International English Education Research》 (国际英语教育研究(英文版))
年 卷 期:2016年第12期
页 面:83-86页
学科分类:081203[工学-计算机应用技术] 08[工学] 0835[工学-软件工程] 081202[工学-计算机软件与理论] 0812[工学-计算机科学与技术(可授工学、理学学位)]
主 题:Somatosensory game human-computer interaction Kinect equipment
摘 要:The emergence of the somatosensory interactive technology has changed the ways of the interaction between the users and the computers, so that people can control the computers more freely. This paper focuses on the interactive design of the somatosensory games, and combines the Kinect interactive devices with the popular Unity 3D game engines, and analyzes and designs the realization principles of the somatosensory games, the somatosensory games and the digital somatosensory interactive display. Through the design and production of the original game "Dream", the author discusses the design methods of the game interactive experience while abandoning the traditional human-comouter interactive mode.