“她经济”浪潮下国内乙女游戏的交互机制研究
Research on the Interactive Mechanism of Otome Games in China under the Wave of “She Economy”作者机构:重庆邮电大学传媒艺术学院重庆
出 版 物:《交叉科学快报》 (Interdisciplinary Science Letters)
年 卷 期:2024年第8卷第3期
页 面:277-282页
摘 要:近年来,随着女性玩家消费能力与自我意识的提升,“她经济日益兴起,女性玩家群体在游戏领域的地位不断提升。其中,乙女游戏作为女性玩家的心头好,凭借其独特的叙事风格和交互机制吸引了大量女性用户的关注。乙女游戏作为一种以女性玩家为主要受众的游戏类型,通过丰富的情感互动以及独特的情感体验设计,满足了女性玩家的情感需求。本文将从乙女游戏的剧情设计、角色设定、玩家与游戏角色的互动方式等方面,探讨“她经济浪潮下国内乙女游戏的交互机制对女性玩家的情感影响以及国内乙女游戏面临的现实困境。旨在为乙女游戏产业在理论与实践的创新上提供有益借鉴,推动游戏产业对交互机制的革新。In recent years, with the improvement of female players’ consumption power and self-awareness, “she economy has been rising, and the status of female players in the game field has been continuously improved. Among them, as a favorite of female players, otome games have attracted the attention of a large number of female users with its unique narrative style and interactive mechanism. As a type of game with female players as the main audience, otome games meet the emotional needs of female players through rich emotional interaction and unique emotional experience design. This paper will discuss the emotional impact of the interaction mechanism of domestic otome games on female players under the wave of “she economy and the realistic dilemma faced by domestic otome games from the aspects of plot design, role setting, and interaction between players and game characters. The aim is to provide beneficial reference for the innovation of theory and practice in the game industry and promote the innovation of interactive mechanism in the game industry.