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Intelligent Interfaces: Pedagogical Agents and Virtual Humans

Intelligent Interfaces: Pedagogical Agents and Virtual Humans

作     者:Ana Lilia Laureano-Cruces Lourdes Sánchez-Guerrero Javier Ramírez-Rodríguez Emiliano Ramírez-Laureano Ana Lilia Laureano-Cruces;Lourdes Sánchez-Guerrero;Javier Ramírez-Rodríguez;Emiliano Ramírez-Laureano

作者机构:Departamento de Sistemas Universidad Autónoma Metropolitana Mexico City México Posgrado en Diseñ o y Visualización de la Información Universidad Autónoma Metropolitana Mexico City México ESCENA Escuela de Animación y Arte Digital Mexico City México 

出 版 物:《International Journal of Intelligence Science》 (智能科学国际期刊(英文))

年 卷 期:2022年第12卷第3期

页      面:57-78页

学科分类:0711[理学-系统科学] 07[理学] 08[工学] 081101[工学-控制理论与控制工程] 0811[工学-控制科学与工程] 071102[理学-系统分析与集成] 081103[工学-系统工程] 

主  题:Intelligent Interfaces Expert Systems Applied to Education Autonomous Virtual Agents Pedagogical Agents Avatar Virtual Humans Operational Strategies Cognitive Strategies Affective-Cognitive Structure 

摘      要:Little by little, we are entering the new era, intelligent interfaces are absorbing us more and more every day, and artificial intelligence makes its presence in a stealthy way. Virtual humans that represent an evolution of autonomous virtual agents;they are computer programs and in the future capable of carrying out different activities in certain environments. They will give the illusion of being human;they will have a body, and they will be immersed in an environment. They will have a set of senses that will allow them: 1) Sensations and therefore associated expressions;2) Communication;3) Learning;4) Remembering events, among others. By integrating the above, they will have a personality and autonomy, so they will be able to plan with respect to objectives;allowing them to decide and take actions with their body, in other words, they will count on awareness. The applications will be focused on environments that they will inhabit, or as interfaces that will interact with other systems. The application domains will be multiple;one of them being education. This article shows the design of OANNA like an avatar with the role of pedagogical agent. It was modeled as an affective-cognitive structure related to the teaching-learning process linked to a pedagogical agent that represents the interface of an artilect. OANNA, has the necessary animations for intervention within the teaching-learning process.

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