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Shared experiences across multiple devices:a new digital interactive experience method for cultural heritage based on mixed reality

Shared experiences across multiple devices: a new digital interactive experience method for cultural heritage based on mixed reality

作     者:Lu Zhichao Zhao Haiying Lu Zhichao;Zhao Haiying

作者机构:School of Computer Science(National Pilot Software Engineering School)Beijing University of Posts and TelecommunicationsBeijing 100876China School of Artificial IntelligenceBeijing University of Posts and TelecommunicationsBeijing 100876China 

出 版 物:《The Journal of China Universities of Posts and Telecommunications》 (中国邮电高校学报(英文版))

年 卷 期:2022年第29卷第2期

页      面:1-12,23页

核心收录:

学科分类:08[工学] 080203[工学-机械设计及理论] 0802[工学-机械工程] 

基  金:supported by the National Key Research and Development Program of China (2020YFF0305304)。 

主  题:mixed reality(MR) augmented reality(AR) shared experiences cultural heritage digital interactive experience 

摘      要:In order to study the role of the new technological concept of shared experiences in the digital interactive experience of cultural heritage and apply it to the digital interactive experience of cultural heritage to solve the current problems in this field,starting from the mixed reality(MR) technology that the shared experiences rely on,proper software and hardware platforms were investigated and selected,a universal shared experiences solution was designed,and an experimental project based on the proposed solution was made to verify its feasibility.In the end,a proven and workable shared experiences solution was obtained.This solution included a proposed MR spatial alignment method,and it integrated the existing MR content production process and standard network synchronization functions.Furthermore,it is concluded that the introduction and reasonable use of new technologies can help the development of the digital interactive experience of cultural heritage.The shared experiences solution for the digital interactive experience of cultural heritage balances investment issues in the exhibition,display effect,and user experience.It can speed up the promotion of cultural heritage and bring the vitality of MR technology to relevant projects.

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