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Metaverse:Perspectives from graphics,interactions and visualization

作     者:Yuheng Zhao Jinjing Jiang Yi Chen Richen Liu Yalong Yang Xiangyang Xue Siming Chen Yuheng Zhao;Jinjing Jiang;Yi Chen;Richen Liu;Yalong Yang;Xiangyang Xue;Siming Chen

作者机构:School of Data ScienceFudan UniversityChina Beijing Key Laboratory of Big Data Technology for Food SafetyBeijing Technology and Business UniversityChina School of Computer and Electronic InformationNanjing Normal UniversityChina Department of Computer ScienceVirginia TechUSA 

出 版 物:《Visual Informatics》 (可视信息学(英文))

年 卷 期:2022年第6卷第1期

页      面:56-67页

核心收录:

学科分类:08[工学] 0812[工学-计算机科学与技术(可授工学、理学学位)] 

基  金:Shanghai Municipal Science and Technology Major Project(No.2018SHZDZX01,2021SHZDZX0103)and ZJLab This work is also supported by Shanghai Sailing Program No.21YF1402900,Science and Technology Commission of Shanghai Municipality(Grant No.21ZR1403300) by Open Research Fund of Beijing Key Laboratory of Big Data Technology for Food Safety(Project No.BTBD-2021KF03) Beijing Technology and Business University and NSFC No.61972010 

主  题:Metaverse Virtual reality/Augmented reality Computer graphics User interaction Immersive visualization 

摘      要:The metaverse is a visual world that blends the physical world and digital *** present,the development of the metaverse is still in the early stage,and there lacks a framework for the visual construction and exploration of the *** this paper,we propose a framework that summarizes how graphics,interaction,and visualization techniques support the visual construction of the metaverse and user-centric *** introduce three kinds of visual elements that compose the metaverse and the two graphical construction methods in a *** propose a taxonomy of interaction technologies based on interaction tasks,user actions,feedback and various sensory channels,and a taxonomy of visualization techniques that assist user *** potential applications and future opportunities are discussed in the context of visual construction and exploration of the *** hope this paper can provide a stepping stone for further research in the area of graphics,interaction and visualization in the metaverse.

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