Dual quaternion based virtual hand interaction modeling
Dual quaternion based virtual hand interaction modeling作者机构:State Key Laboratory of CAD & CGZhejiang University
出 版 物:《Science China(Information Sciences)》 (中国科学:信息科学(英文版))
年 卷 期:2013年第56卷第3期
页 面:27-37页
核心收录:
学科分类:08[工学] 080203[工学-机械设计及理论] 0802[工学-机械工程]
基 金:supported by National Natural Science Foundation of China (Grant Nos. 60970078,60933007,61170138,61272299) Zhejiang Provincial Natural Science Foundation of China (Grant No. LY12F02027) National Basic Research Program of China (973 Program) (Grant No. 2009CB320804) National High-tech R&D Program of China (863 Program) (Grant No. 2013AA013802)
主 题:virtual reality virtual hand interaction dual quaternion gesture interaction 3D manipulation
摘 要:Virtual hands play key roles in three-dimensional interaction in various virtual reality ***,their visual realism has seldom been seriously discussed in the community of human computer interaction,not to mention the challenging balance between their visual/motion realism and real-time *** this paper,a novel approach for virtual hand interaction modeling based on dual quaternion is ***,dual quaternion blending(DQB) is introduced as pseudo muscular layer of our virtual hand model instead of traditional linear blending(LB) and quaternion blending(QB) due to its advantages in muscular deformation.A framework for virtual hand interaction is proposed which supports both gesture interactions and 3D *** results show that our proposed virtual hand interaction model is suitable for most virtual reality applications and achieves good visual/motion realism while maintains real-time performance.