Overlapping Shadow Rendering for Outdoor Augmented Reality
作者机构:Faculty of Computers and InformationMansoura UniversityMansoura35516Egypt Universidade de Santiago de CompostelaSantiago de Compostela15705Spain Faculty of Computers and Articial IntelligenceBenha UniversityBenha13512Egypt Faculty of Computer Sciences and Information TechnologyNorthern Border UniversityArarSaudi Arabia College of Computer and Information SystemsUmm Al-Qura UniversityMeccaSaudi Arabiagham Mekky
出 版 物:《Computers, Materials & Continua》 (计算机、材料和连续体(英文))
年 卷 期:2021年第67卷第5期
页 面:1915-1932页
核心收录:
学科分类:08[工学] 0812[工学-计算机科学与技术(可授工学、理学学位)]
主 题:Augmented reality outdoor rendering virtual shadow shadow overlapping hybrid shadow map
摘 要:Realism rendering methods of outdoor augmented reality(AR)is an interesting *** items in outdoor AR need advanced impacts like shadows,sunshine,and relations between unreal items.A few realistic rendering approaches were built to overcome this *** of these approaches are not dealt with real-time ***,the issue remains an active research topic,especially in outdoor *** paper introduces a new approach to accomplish reality real-time outdoor rendering by considering the relation between items in AR regarding shadows in any place during *** proposed method includes three principal stages that cover various outdoor AR rendering ***,real shadow recognition was generated considering the sun’s location and the intensity of the *** second step involves real shadow ***,we introduced a shadow production algorithm technique and shades through its impacts on unreal items in the *** selected approach’s target is providing a fast shadow recognition technique without affecting the system’s *** achieved an average accuracy of 95.1%and an area under the curve(AUC)of 92.5%.The outputs demonstrated that the proposed approach had enhanced the reality of outside AR *** results of the proposed method outperformed other state-of-the-art rendering shadow techniques’outcomes.